
Program
Program
Friday, Oct 13 | Saturday, Oct 14 | Sunday, Oct 15 | |||
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8:30-9:30 | Registration | 8:30-9:00 | Registration | 8:30-9:00 | Registration |
9:30-9:50 | Opening | 9:00-9:40 | Keynote by Misha Sra | 9:00-9:40 | Keynote by Tim Dwyer |
9:50-10:30 | Keynote by Kiyoshi Kiyokawa | 9:40-11:00 | Session 3 (4): Augmented Reality | 9:40-11:00 | Session 7 (4): Visualization |
10:30-11:00 | Break | 11:00-11:30 | Break | 11:00-11:30 | Break |
11:00-12:20 | Session 1 (4): Gaze | 11:30-12:30 | Session 4 (3): Applications | 11:30-12:30 | Session 8 (3): Sports and Exergames |
12:20-13:30 | Lunch | 12:30-13:30 | Lunch | 12:30-13:30 | Lunch |
13:30-14:10 | Posters (16) and Demos (7) | 13:30-14:50 | Session 5 (4): Multi-User | 13:30-14:50 | Session 9 (4): Multimodal Feedback |
14:10-15:30 | Session 2 (4): Sensing and Haptics | 14:50-15:20 | Break | 14:50-15:20 | Break |
15:30-16:00 | Break | 15:20-16:20 | Session 6 (3): Selection and Manipulation | 15:20-16:00 | Closing |
16:00-17:00 | Workshop (CvSUI) | 16:20-17:00 | Workshop (HSI) | ||
18:00-20:00 | Conference Dinner |
Thursday, Oct 12
18:00- | Registration & Welcome Reception (sponsored by UTS Visualisation Institute) |
Friday, Oct 13
8:30-9:30 | Registration |
9:30-9:50 | Opening |
9:50-10:30 | Keynote: Toward smart smart glasses, presented by Kiyoshi Kiyokawa Keynote Chair: |
10:30-11:00 | Break |
11:00-12:20 | Session 1: Gaze Session Chair: Advantage of Gaze-Only Content Browsing in VR using Cumulative Dwell Time Compared to Hand Controller. Shota Imamura, Lee Jieun, Jun Rekimoto and Itoh Makoto Minimizing Eye Movements and Distractions in Head-Mounted Augmented Reality through Eye-Gaze Adaptiveness. Daniel Wecker and Enes Yigitbas Blink Don’t Wink: Exploring Blinks as Input for VR Games. Mikkel Rosholm Rebsdorf, Theo Khumsan, Jonas Valvik, Niels Christian Nilsson and Ali Adjorlu Guiding Visual Attention on 2D Screens: Effects of Gaze Cues from Avatars and Humans. Julius Albiz, Olga Viberg and Andrii Matviienko |
12:20-13:30 | Lunch |
13:30-14:10 | Posters and Demos Session Chair: List of posters and demos |
14:10-15:30 | Session 2: Sensing and Haptics Session Chair: Low-Fi VR Controller: Improved Mobile Virtual Reality Interaction via Camera-Based Tracking. Kristen Grinyer and Robert Teather VibAware: Context-Aware Tap and Swipe Gestures Using Bio-Acoustic Sensing. Jina Kim, Minyung Kim, Woo Suk Lee and Sang Ho Yoon ExtEdge: Haptic Augmentation of Visual Experiences of a Smartphone by Electro-Tactile Sensation Through the Edges. Taiki Takami, Taiga Saito, Takayuki Kameoka and Hiroyuki Kajimoto OptiRing: Low-Resolution Optical Sensing for Subtle Thumb-to-Index Input. Anandghan Waghmare, Roger Boldu, Eric Whitmire and Wolf Kienzle |
15:30-16:00 | Break |
16:00-17:00 | Workshop: CvSUI Workshop Chair: Active Interactive Labelling Massive Samples for Object Detection. Jingwei Zhang, Mingguang Zhang, Yi Guo and Mengyu Qiu Simulating Human Visual System Based on Vision Transformer. Mengyu Qiu, Yi Guo, Mingguang Zhang, Jingwei Zhang, Tian Lan and Zhilin Liu Enhanced Transformer Interaction Components for Human-Object Interaction Detection. Jinhui Zhang, Yuxiao Zhao, Xian Zhang, Xiang Wang, Yuxuan Zhao, Peng Wang and Jian Hu Machine Learning on Topological Constraint for Mismatching Removal. Chentao Shen, Zaixing He, Xinyue Zhao and Mengyu Qiu Small-Scale Helmet Detection based on Improved YOLOv5 and Moving Object Detection. Chentao Shen, Zaixing He, Xinyue Zhao and Jingwei Zhang Inconsistency Based Active Learning for Temporal Object Dtection. Xinjie Li, Lijun Zhang and Fangyu Zhou |
Saturday, Oct 14
8:30-9:00 | Registration |
9:00-9:40 | Keynote: Augmenting Physical Abilities with AIXR, presented by Misha Sra Keynote Chair: |
9:40-11:00 | Session 3: Augmented Reality Session Chair: Visualization Placement for Outdoor Augmented Data Tours. Zeinab Ghaemi, Kadek Ananta Satriadi, Ulrich Engelke, Barrett Ens and Bernhard Jenny PalmGazer: Unimanual Eye-hand Menus in Augmented Reality. Ken Pfeuffer, Jan Obernolte, Felix Dietz, Ville Mäkelä, Ludwig Sidenmark, Pavel Manakhov, Minna Pakanen and Florian Alt In-the-Wild Experiences with an Interactive Glanceable AR System for Everyday Use. Feiyu Lu, Leonardo Pavanatto and Doug Bowman Implementation of Interactive Mirror-Transcending Aerial Imaging System. Motohiro Makiguchi, Ayaka Sano, Takahiro Matsumoto, Hiroshi Chigira and Takayoshi Mochiduki |
11:00-11:30 | Break |
11:30-12:30 | Session 4: Applications Session Chair: Introducing Bidirectional Programming in Constructive Solid Geometry-Based CAD. Johann Felipe Gonzalez, Danny Kieken, Thomas Pietrzak, Audrey Girouard and Géry Casiez The Influence of Virtual Agent Visibility in Virtual Reality Cognitive Training. Lucie Kruse, Fariba Mostajeran and Frank Steinicke Location-Aware Virtual Reality for Situational Awareness On the Road. Jingyi Li, Alexandra Mayer, Florian Müller, Andrii Matviienko and Andreas Butz |
12:20-13:30 | Lunch |
13:30-14:50 | Session 5: Multi-User Session Chair: Joint Action in Collaborative Mixed Reality: Effects of Immersion Type and Physical Location. Iana Podkosova, Francesco De Pace and Hugo Brument A Study on Multi-User Interaction-based Redirected Walking. Marc Aurel Störmer, Thereza Schmelter, Malte Weingart, Levente Hernadi, Johannes Hoster, Eike Langbehn and Kristian Hildebrand Usability Evaluation of an Augmented Reality System for Collaborative Fabrication between Multiple Humans and Industrial Robots. Xiliu Yang, Aimée Sousa Calepso, Felix Amtsberg, Achim Menges and Michael Sedlmair How Observers Perceive Teleport Visualizations in Virtual Environments. Roland Fischer, Marc Jochens, Rene Weller and Gabriel Zachmann |
14:50-15:20 | Break |
15:20-16:20 | Session 6: Selection and Manipulation Session Chair: Swarm Manipulation in Virtual Reality. Xiang Li, Jin-Du Wang, John Dudley and Per Ola Kristensson Proxemic Cursor Interactions for Touchless Widget Control. Kieran Waugh, Mark McGill and Euan Freeman DensingQueen: Exploration Methods for Spatial Dense Dynamic Data. Julius von Willich, Sebastian Günther, Andrii Matviienko, Martin Schmitz, Florian Müller and Max Mühlhäuser |
16:20-17:00 | Workshop: HSI Workshop Chair: The application of interactive spatial design in health: a bibliometric analysis of 2003-2022. Yue Cao Forestlight: A Virtual Reality Respiratory Biofeedback System Using Interactive Lighting for Pressure Relief. Jingyu Zhang, Ke Jiang, Suhan Wang, Shijie Ming and Huidi Wang A Research on the Correlation Between Microclimate and Vitality of External Spaces of Public Buildings. Liangli Guo and Mo Han Exploring Healthful Spatial Interface with Bodystorming: A Case Study from the Vertical Workspace Workshop. Dongjun Han, Xiaoqing Sun, Xiaoyu Zhang, Ran Yan and Xipei Ren Ballbounce: Designing Collective Stress-related Visualizations For Office Workers Using Galvanic Skin Response Sensor. David Nkem and Mengru Xue |
18:00- | Conference Dinner |
Sunday, Oct 15
8:30-9:00 | Registration |
9:00-9:40 | Keynote: Immersive Analytics and Embodied Sensemaking, presented by Tim Dwyer Keynote Chair: |
9:40-11:00 | Session 7: Visualization Session Chair: A Design Space of Multi-Display Spatial Interactions for Visualization Tasks. Kaden Gryphon, Veronica Vu and Haeyong Chung Timeline Exploration in 360° Video. Mengmeng Yu and Chongke Bi Aesthetic-Driven Navigation for Node-Link Diagrams in VR. Lucas Joos, Maximilian T. Fischer, Daniel A. Keim and Johannes Fuchs Immersive Analysis of Spatiotemporal Racing Data. Nicole Weidinger, Neven El Sayed, Granit Luzhnica, Tobias Schreck and Eduardo Veas |
11:00-11:30 | Break |
11:30-12:30 | Session 8: Sports and Exergames Session Chair: QuantiBike: Quantifying Perceived Cyclists' Safety via Head Movements in Virtual Reality and Outdoors. Andrii Matviienko, Manuel Lehé, Florian Heller, Bastian Pfleging and Max Mühlhäuser Sphere Saber: A Virtual Reality Exergame to Study Age-Related Differences in Selective Visual Attention and Information Processing. Lukas Oberfrank, Lucie Kruse and Frank Steinicke "I consider VR Table Tennis to be my secret weapon!": An Analysis of the VR Table Tennis Players' Experiences Outside the Lab. Eren Karatas, Kissinger Sunday, Sude Erva Apak, Yiwei Li, Junwei Sun, Anil Ufuk Batmaz and Mayra Donaji Barrera Machuca |
12:20-13:30 | Lunch |
13:30-14:50 | Session 9: Multimodal Feedback Session Chair: Design and Effect of Guiding Sound for Pedestrians While Maintaining the Streetscape Perception. Noko Kuratomo, Benjamin Karic and Christian Kray Design and Evaluation of an AR Voice-based Indoor UAV Assistant for Smart Home Scenarios. Robin Helmert, Enes Yigitbas and Tobias Hardes Assessing the Impact of Alert Modalities on User Performance and Comprehension in Controlled Workload Conditions. Jeronimo Grandi, Zekun Cao, Dalton Costa and Regis Kopper Opportunities for Accessible Virtual Reality Design for Immersive Musical Performances for Blind and Low-Vision People. Khang Dang, Hamdi Korreshi, Yasir Iqbal and Sooyeon Lee |
14:50-15:20 | Break |
15:20-16:00 | Closing & Paper Award Ceremony (sponsored by UTS TD School) |
Posters
Mitigating inherent latency in off-device computer vision for spatial interfaces. Zaran Zahid, Mingze Xi, Stuart Anderson, Madhawa Perera and Matt Adcock A Testbed for Exploring Virtual Reality User Interfaces for Assigning Tasks to Multiple Agents. Jen-Shuo Liu, Chongyang Wang, Barbara Tversky and Steven Feiner Built to Order: A Virtual Reality Interface for Assigning High-Level Assembly Goals to Remote Robots. Portia Wang, Shreeya Jain, Manxueying Li, Shutaro Aoyama, Xuezhen Wang, Shuran Song, Jen-Shuo Liu and Steven Feiner Positions of Wearable Keyboard in VR Environment. Ryoto Nohara, Hironori Ishikawa and Hiroyuki Manabe Volu-Me Fan: Turn Your Layered-fan into a Volumetric Display. Hidetaka Katsuyama, Shio Miyafuji, Arisa Kohtani and Hideki Koike Gaze Cue Switcher for Joint Attention in VR Remote Tourism. Shogo Aoyagi, Takayoshi Yamada, Kelvin Cheng, Soh Masuko and Keiichi Zempo Augmenting Home Objects to Promote Physical Activity at Home. Michelle Adiwangsa, Penny Sweetser, Duncan Stevenson, Hanna Suominen and Mingze Xi Spatializing Music in Virtual Reality. Steven Jiang, Lawrence Lim and Misha Sra Level Up! Assessing the Impact of Short and Long-term Virtual Reality Training on E-Athletes' Reaction Time and Eye-Hand Coordination. Maciej Lachowicz, Grzegorz Zurek, Anna Serweta-Pawlik and Dariusz Jamro Shooting-based technique: Highly interactive virtual reality locomotion. Yuan Li and Kazunori Takashio ARFit: Pose-based Exercise Feedback with Mobile AR. Sara Mandic, Rhys Tracy and Misha Sra Going With The Flow: Using Immersive Analytics to Support Lifetime Predictions of Hydropower Turbines. Marina L. Medeiros, Eduard Doujak, Franz Haller, Constantin Königswieser and Johanna Schmidt GenAIR: Exploring Design Factor of Employing Generative AI for Augmented Reality. Yongquan Hu, Dawen Zhang and Aaron Quigley GesMessages: Using Mid-air Gestures to Manage Message Notifications. Xiang Li, Yuzheng Chen and Xiaohang Tang Dragon Boat Simulation: An Immersive Experience Beyond Traditional Gaming. Wei He, Yuzheng Chen, Shengtian Xu, Changwen Ding, Lik-Hang Lee and Ge Lin Kan |
Demos
GlassMessaging: Supporting Messaging Needs During Daily Activities Using OST-HMDs. Nuwan Janaka, Jie Gao, Lin Zhu, Shengdong Zhao, Lan Lyu, Peisen Xu, Maximilian Nabokow, Silang Wang and Yanch Ong Vertical Aerial Imaging on the Display. Motohiro Makiguchi, Ayami Hoshi, Ayaka Sano, Hiroshi Chigira and Takayoshi Mochiduki Interactive VRS-NeRF: Lightning fast Neural Radiance Field Rendering for Virtual Reality. Tim Rolff, Ke Li, Julia Hertel, Susanne Schmidt, Simone Frintrop and Frank Steinicke Aerial image display with expanded viewing area that can be viewed by multiple people. Ayami Hoshi, Motohiro Makiguchi, Ayaka Sano, Hiroshi Chigira and Takayoshi Mochiduki Ancient Theatre of Miletus: A Virtual Reality Research Tool for Studying Written Artefacts. Jenny Gabel, Sebastian Rings and Frank Steinicke Multi-User Collaborative Interaction System: Cosy Living Room. Ben Simons, Thomas Ricciardiello and Darren Lee Towards an Interactive Environment for Enhancing Reading Experience in Extended Reality. Yongkang Xing, Ning Wang |