
Peter Willemsen
University of Minnesota Duluth, USA
All short and long papers were considered together when determining the Best Paper award and Best Paper Honorable Mention. Poster/Demo awards are listed on the poster/demo program page.
8:30 am ET | Opening Remarks Presented live via Zoom |
8:45 am ET | Keynote (Presented live via Zoom) Impossible outside virtual reality
by Mar Gonzalez Franco (Microsoft)
Abstract Bio Mar holds a BSc in Computer Science (URL, Barcelona) and MSc in Biomedical Engineering (Universitat de Barcelona and Tsinghua University). She earned her Ph.D. in Immersive Virtual Reality and Clinical Psychology under the supervision of Prof. Mel Slater at the EVENT-Lab, affiliated as a visiting student at the Massachusetts Institute of Technology, MediaLab. She completed her postdoctoral studies at University College London. Despite her shift into industry -- first at Airbus Applied Maths laboratories in the UK and now at Microsoft Research -- she is still deeply involved in the scientific community, where she often acts as an expert advisor to governments (US NSF, Canada NSERC, European Commission). As well as published, served as program committee, chair, associate editor, and reviewed in multiple venues (IEEE & ACM conferences and transactions, Frontiers, Nature Publishing group, and Science Robotics). She is also very keen on disseminating her views on how technology companies and industrial labs should run. In that role, she has been invited for commentaries on her work for Scientific American, Bloomberg, GEN summit, as well as recognized by different institutions as a technology leader to follow: Business Insider ES 2019 award, MAS Technology Award 2019. Since 2020 she is also the Ethics and Diversity Chair of IEEE VGTC. |
9:45 am ET | Break |
10:00am – 11:40 am ET | Session I : Interaction (Presentations and Q&A performed live on Zoom; Presentations will be available for early viewing on YouTube) Chaired by Peter Willemsen YouTube Playlist Hand with Sensing Sphere: Body-Centered Spatial Interactions with a Hand-Worn Spherical Camera (Long Paper)
Riku Arakawa, Azumi Maekawa, Zendai Kashino, Masahiko Inami
Abstract Extend, Push, Pull: Smartphone Mediated Interaction in Spatial Augmented Reality via Intuitive Mode Switching (Long Paper)
Jeremy Hartmann, Aakar Gupta, Daniel Vogel
Abstract TanGo: Exploring Expressive Tangible Interactions on Head-Mounted Displays (Long Paper)
Ruei-Che Chang, Chi-Huan Chiang, Shuo-wen Hsu, Chih-Yun Yang, Da-Yuan Huang, Bing-Yu Chen
Abstract Eye Gaze-based Object Rotation for Head-mounted Displays (Long Paper)
Chang Liu, Jason Orlosky, Alexander Plopski
Abstract Evaluating Interaction Cue Purpose and Timing for Learning and Retaining Virtual Reality Training (Long Paper)
Xinyu Hu, Alec G Moore, James Coleman Eubanks, Afham Aiyaz, Ryan P. McMahan
Abstract |
11:40 am ET | Break |
12:00 pm – 1:00pm ET | Poster Session 1 / Demos Presented via Discord Schedule for posters and demos |
8:30am – 9:50 am ET | Session II : Situated Input (Presentations and Q&A performed live on Zoom; Presentations will be available for early viewing on YouTube) Chaired by Courtney Hutton YouTube Playlist Exploring the Need and Design of Situated Video Analytics (Long Paper)
Fouad Alallah, Yumiko Sakamoto, Pourang Irani
Abstract BodySLAM: Opportunistic User Digitization in Multi-UserAR/VR Experiences (Long Paper)
Karan Ahuja, Mayank Goel, Chris Harrison
Abstract Augmented Unlocking Techniques for Smartphones Using Pre-Touch Information (Short Paper)
Matthew Lakier, Dimcho Karakashev, Yixin Wang, Ian Goldberg
Abstract Arc-Type and Tilt-Type: Pen-based Immersive Text Input for Room-Scale VR (Long Paper)
Bret Jackson, Logan B Caraco, Zahara M Spilka
Abstract |
9:50 am ET | Break |
10:05am – 11:25 am ET | Session III: Multimodality (Presentations and Q&A performed live on Zoom; Presentations will be available for early viewing on YouTube) Chaired by Jerald Thomas YouTube Playlist RayGraphy: Aerial Volumetric Graphics Rendered Using Lasers in Fog (Long Paper)
Wataru Yamada, Hiroyuki Manabe, Daizo Ikeda, Jun Rekimoto
Abstract Exploring the Use of Olfactory Stimuli Towards Reducing Visually Induced Motion Sickness in Virtual Reality (Long Paper)
Nimesha Ranasinghe, Pravar Jain, David Tolley, Shienny Karwita Tailan, Ching Chiuan Yen, Ellen Yi-Luen Do
Abstract Automatic Generation of Spatial Tactile Effects by Analyzing Cross-modality Features of a Video (Long Paper)
Kai Zhang, Lawrence H Kim, Yipeng Guo, Sean Follmer
Abstract Visuo-Motor Influence of Attached Robotic Neck Augmentation (Long Paper)
Lichao Shen, MHD Yamen Saraiji, Kai Kunze, Kouta Minamizawa, Roshan L Peiris
Abstract |
8:30 am – 9:30 ET | Poster Session 2 / Demos Presented via Discord Schedule for posters and demos |
9:30 am ET | Break |
9:45am – 11:25 am ET | Session IV: Perception & Locomotion (Presentations and Q&A performed live on Zoom; Presentations will be available for early viewing on YouTube) Chaired by Bret Jackson YouTube Playlist Mission Impossible Spaces: Using Challenge-Based Distractors to Reduce Noticeability of Self-Overlapping Virtual Architecture (Short Paper)
Claudiu-Bogdan Ciumedean, Cristian Patras, Mantas Cibulskis, Norbert Varadi, Niels Christian Nilsson
Abstract Methods for Evaluating Depth Perception in a Large-Screen Immersive Display (Short Paper)
Dylan Gaines, Scott Kuhl
Abstract Rotational self-motion cues improve spatial learning when teleporting in virtual environments (Long Paper)
Alex Lim, Jonathan Kelly, Nathan Sepich, Lucia Cherep, Grace Freed, Stephen B. Gilbert
Abstract Exploring the Limitations of Environment Lighting on Optical See-Through Head-Mounted Displays (Long Paper)
Austin Erickson, Kangsoo Kim, Gerd Bruder, Greg Welch
Abstract The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality (Long Paper)
Daniela Markov-Vetter, Martin Luboschik, ABM Tariqul Islam, Peter Gauger, Oliver Staadt
Abstract |
11:25 am ET | Break |
11:40 am – 12:00 ET | Awards Presented via Zoom |